Author Archive

Playing Do: Pilgrims of the Flying Temple on

Got a bug to figure out some good ways to play Do: Pilgrims of the Flying Temple on So I did. First, make a deck. Do this first because it is the most tedious part. Below are image files, one for a white stone, and another for a black stone. A third for a card back. Daniel Solis provided me the stones, I clipped the card back from the PDF version of the book and erased the words. You could use any other images you want, however. First, upload the desired files to your art library.  


Then create a deck.


Add the card back art from library, then, here’s the fun part, make 20 cards named White Stone and 20 named Black Stone. Drag the appropriate art from library to the cards. Don’t drag it from a folder for each, it will make new uploads to library each time and take forever. I tagged my images with Pilgrim so I could show all at once.

It says to make back and front art the same size, but since flipping the cards over isn’t anything you’ll need to do, I didn’t worry about it.

When a player needs stones, they draw 3 to the table by dragging the cards to the table. Once they decide which to keep, they place those in their hand, and the GM recalls and shuffles all the cards left on the table, replacing the stones and shuffling. The chosen stones stay in the players hands.

For the letter, I recommend making an image outside of Roll20 and importing that to the table. Put it in the background section.

For the word list, make an image with a transparent background with the words (typed or drawn works). You and the players can use the draw tool to cross them out as you use them. Alternately, you can include them on the letter itself.

For the story, make a handout which players can edit. Write the sentences for the story here.

Also, each player will need a token for their trouble icon. Put a token out for each player (they can choose an image). You can place them in the order of play, too. They the pilgrim is in trouble, you can tint it red, or use one of the many options for tokens to mark it so. Another option is to use cards which could be on the table or in the players hand, or just flipped over, etc.

I also clipped the guide for what each number of stones means from the PDF and put that in the maps/background layer for easy reference.

Having played a few rounds, I’m confidant this is an effective way to play Do on Roll20. We didn’t finish (took a while to start due to technical issues with microphones) but it saves the state of the game for us to pick up later.

Image Files in a .zip. Stone-Black1Stone-White1CardBack

Legacy of Romulus – New Threads

new outfit I got a new uniform today. The one I had on before had stains on it, the blood of friends, and of enemies. My old clothes are a part of my past now. Once again I can’t just have a peaceful life like I had wanted. I have to fight for freedom and to just survive. Fight to protect. We must all fight until all those who would destroy are either themselves destroyed or perhaps some may decide to change their ways.

Legacy of Romulus – Aehallh’s New Beginning

Played first few levels of the Legacy of Romulus. Sticking so far to my plan to write stories from my character’s perspective. I don’t plan to recap the mission, writing them from my character’s viewpoint. Actually, as I write this, I think I’ll just write little blog style entries from his viewpoint. I’ll save the full format fiction for brand new stories. At least maybe. This is all experimental. Note: Aehallh means “Monster” in the Romulan tongue. Yeah, my guy is a Reman, but it’s not like you can pronounce it anyways.  

Virinat Festival Days

Sitting at a cafe Had a bit of a rest at the cafe. I enjoyed an experimental brew of some kind of beans S’anra, the cafe owner, started growing. Apparently it is based on a human drink called “coffee”. It’s not the same, she told me. I can only hope whatever coffee is tastes better than this. It’s far too sweet, and far too sour. And I don’t understand how a brown bean makes a pink drink. Tovan is waving at me. I will see what’s going on.